Tag Archives: 1880 China

Now Playing at Third Eye Games for 1/27/2023

Cover shows 2 characters standing in front of the Iconic, large building from Blade Runner. 
Titled "Blade Runner the Roleplaying Game Starter Set"
Looking for a new engine to try at RPG night?

Check out the Blade Runner RPG that was funded in 3 minutes on Kickstarter! It features Free League’s Year Zero Engine!

This is the Starter Set for the official Blade Runner RPG. A neon noir wonderland that will take your breath away, one way or another. An evocative world of conflicts and contrasts that dares to ask the hard questions and investigate the power of empathy, the poison of fear, and the burden of being human during inhumane times. An iconic and unforgiving playground of endless possibilities that picks you up, slaps you in the face, and tells you to wake up.

Time to live. Or time to die.

This game is NOT for children. Contains themes of violence and existentialism.

Looking for more? Feel free to give us a call or visit us. We would love to show you all the unique TTRPG’s we have in stock 🙂

30 years after Ganymede, battle for corporate control over the 4 moons of Jupiter! 

Thirty years after sending the first colonial ships from Ganymede, humanity decided to launch Project Galileo! Its goal: Settle the four main satellites of Jupiter (Io, Europa, Ganymede and Callisto) in order to broaden human presence in the solar system. This project is named after the Italian intellectual Galileo, the first to observe these four satellites in the sky in 1610.

In Galileo Project, you play as the same corporations involved in the events of Ganymede and settle the four satellites of Jupiter by acquiring robots from Earth and Mars, recruiting experts, developing technologies, and building superstructures.

Galileo Project is a standalone game in the Ganymede universe, combining combos and engine-building.

Ages: 14+
Players: 2-4
Game Length: 40-80 minutes

Crew the first interstellar ship in outer space, exploring and discovering… 

ISS Vanguard is a 1 to 4 player co-operative Board Game that can be played as a long campaign or in one-off missions. It brings players into an epic Sci-Fi adventure as they helm the first ship able to traverse deep space. Controlling four sections of the ISS Vanguard: security, recon, science, and engineering, player will develop new technologies, recruit crew members, and launch landing parties on multiple unique planets. As they do, their adventure will change to reflect their choices and they unravel the mystery at the center of their explorations. ISS Vanguard‘s campaign features a unique story written by Krzysztof Piskorski and is full of hard choices, twists, and branching storylines.

Third Eye Fast Facts:
Ages: 13+
Players: 1-4
Game Length: 120 minutes

Foreign investors develop railroads across China this operational 18XX. 

In 1880: China, based on 1829 by Francis Tresham, the players become railway barons in the far east, experiencing China’s railway history in a game that was designed to represent related historical events as correctly as possible within its own game mechanisms. Being a classic 18xx game, the players compete to become the richest. In order to gain money, they buy and sell shares of China’s historical railway companies, build and expand their railway network, and let trains travel on the networks. Shares of successful companies are worth more, and owning them will increase the chance to win the game. In the end, the player with the highest wealth combined from cash and shares wins.

1880: China innovates on the 18xx model as follows:

  • Turn order for companies doesn’t change with the evolving stock prices; it is set along with the par price when a player opens a company.
  • The game includes a player-manipulated ratio of stock rounds and operation rounds. For example, a new stock round occurs when the last of a type of train is bought.

Third Eye Fast Facts:
Ages: 13+
Players: 3-7
Game Length: 240+ minutes

Flip tiles to collect fruits until three monkeys appear. 

It’s harvest season! Look for fruit, make some nice sets, and rake in the cash! But it’s not that easy…there are other people out there looking for fruit just like you. You need to pick them quick, but for some reason this forest is full of confusing fruit! Give it all you’ve got while trying to pick as many fruits as you can and turn them into sets. This is an exciting tile-flipping game that everyone, from kids to adults, can enjoy!

Quickity Pickity is a frantic tile-flipping game that requires players to be quick with their hands and their brains. Everyone starts flipping the tiles at the same time, searching to create a set of fruits of the same color, or shape.

But, be quick. You must collect your fruits before the hidden monkeys among the fruit end the game. If you can’t distinguish between misleading fruits, it’ll be tough to make high-scoring sets.

This game can be enjoyed by children and adults alike, and is also recommended for board game beginners.

Third Eye Fast Facts:
Ages: 6+
Players: 2-5
Game Length: 20 minutes

Powerful faerie lords vie for seasonal supremacy in this playful abstract game. 

Once every year, the high faerie lords of Summer, Autumn, Winter, and Spring gather around the first Stones at the heart of the mystical realm of Arcadia. Once upon a time, they worked in unison to temper Nature’s fury. Now, capricious and vainglorious, they challenge each other to see whose seasonal power will rule for the next twelve months.

Seasons of Arcadia is a deeply strategic, yet very approachable game. Players assume the roles of powerful faerie lords, each attempting to dominate the entire year with their seasonal magic.

The goal is simple: Be the first to place all twelve of your lords on the board to achieve victory. Players take turns placing, moving, and jumping opposing faerie lord pieces on a hex board. Each season can both replace and be replaced by one other season, so defense is as important in offense in determining where you place and move.

Third Eye Fast Facts:
Ages: 14+
Players: 2-4
Game Length: 20-30 minutes

Recover the stolen treasures and gain renown throughout Keydom. 

Dragons have plundered the land of Keydom for its treasures, which they are now hoarding in the network of caves around Keytown.

In competition with other players, in Keydom’s Dragons you lead a band of eight plucky townsfolk (workers). You will send some of your workers into the caves while the dragons are abroad in order to recover their treasure hoards piece by piece. Other workers will acquire help and assistance in the town, or attempt to find a way past the castle guards using strength or bribes, opening the way for your remaining workers to enter the castle rooms and spend the treasures your team has recovered to buy valuable artefacts.

Once all of the castle’s artefacts have been claimed, the player whose band has acquired the most artefacts is victorious, gaining recognition and renown throughout Keydom.

Third Eye Fast Facts:

Ages:
 14+
Players: 1-6
Game Length: 60-120 minutes
Choose between the 4 nations and build your legacy!

Magpie Games is excited to bring you Avatar Legends: The Roleplaying Game, the officially licensed tabletop roleplaying game set in the world of Avatar: The Last Airbender and The Legend of Korra! With over a decade of roleplaying design and publishing expertise, Magpie Games has created an innovative system that brings the world of the Four Nations to life in a tabletop roleplaying game that captures the heart of the Avatar franchise: balance, heroism, and the power of friendship.

The Core Book is an 8.5″ x 11″ hardcover book featuring beautiful, full-color art, all the core rules for the game, additional rules for playing the game in one fo five different eras, examples for quick and easy play, and ten playbook archetypes.

Astra Militarum is the latest army to get a glow up!!

From squads to a reissue of the Baneblade, now is the best time to get into one of 40k most prolific armies!

You can view the full gallery of new releases here!!