Tag Archives: dnd

Now Playing at Third Eye Games for 5/21/21

The newest Dungeons & Dragons book, Van Richten’s Guide to Ravenloft, is here and it rules!!!

Face Your Fears, and Unleash the Horrors of Ravenloft!

Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths.

Discover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. Then make your choice. Will you create your own Domains of Dread, settings to host endless terrifying adventures? Or will you join the ranks of haunted heroes who embrace macabre lineages, dual-edged Dark Gifts, haunted subclasses, and other forbidden powers?

Van Richten’s Guide to Ravenloft contains everything you need to craft a horror-themed campaign for Dungeons & Dragons. Unleash a treasure trove of new story hooks, character options, and campaign customization to bring one of the most exciting Dungeons & Dragons settings to life!


NEW DRAGON BALL UNISON WARRIOR SERIES 4 IS HERE!

Through earth, space, and the Dark Demon Realm, arrives a great evil seeking to suppress and conquer…

The conflict between the great evil and the Saiyans, known also as the conquerors of planets around the galaxy, begins in the DBSCG. UW4 contains many power up parts for decks from UW1-3! This leads to strengthening the UW Series as a whole! Also, the Mechikabura decks introduced in UW3 are powered up in UW4! Leader cards strongly requested by fans, including Son Goku: Future, are also included!

Set Details:
• Total Cards in Set: 292
• Cards per Pack: 12
• Rarity:
  ‣ Common: 60 (normal / holo version)
  ‣ Uncommon: 38 (normal / holo version)
  ‣ Rare: 30 (normal / holo version)
  ‣ Super Rare: 23
  ‣ Special Rare: 10
  ‣ Secret Rare: 3

Contents:
1 Sealed Booster Box
  ‣ 24 Booster Packs

NEW POKEMON INTELEON V-MAX DECKS ARE HERE!

Sneak into the corners, Inteleon, and strike when the moment is right! This Pokémon VMAX is yours in this powerful, League-ready deck for skilled Trainers and Pokémon TCG players.

With premium foil cards, sought-after power cards, and a well-tuned set of Pokémon and Trainer cards, the Inteleon VMAX League Battle Deck does more than feature one of the first partner Pokémon of the Galar region: it puts together all the elements to support you in your next match against friends and neighbors, in person or online! Ready to play and loaded with the clever combos of Inteleon VMAX, your deck could outwit and out-trick them all!

Contents:
1 Ready-to-play 60-card Deck (including 2 Pokémon V & 2 Pokémon VMAX)
1 Deck Box
2 Coin Condition Markers
6 Damage-counter Dice
1 Competition-legal Coin-flip Die
1 Quick Guide
1 Pokémon TCG Rulebook
1 Code Card for the Pokémon Trading Card Game Online

Limit 12 per customer.

New AGE OF SIGMAR hotness arrives with the SOULBLIGHT GRAVELORDS this Wednesday!

Afflicted by the terrible curse that gives them their name, the Soulblight Gravelords are powerful undead monstrosities eternally hungering for the blood that sustains them. Commanding legions of undead servants and terrifying monsters in the name of their creator, Nagash, these lords of Shyish make use of every means available to conquer the Mortal Realms and bring their prey into line.

In this book, you’ll find out how the Soulblight curse came to be, the origins of its megalomaniacal creator, and the dynastic houses that have since sprung up across the breadth of vampire society. Battletome: Soulblight Gravelords is also packed with all the rules you need to create your own force of undead, from legions of shambling zombies to winged, fanged terrors that stalk the night sky.

This 128-page hardback book contains:

– A treasure trove of background information on the realm of Shyish, the Soulblight vampires, and their creator, the Great Necromancer Nagash
– Stunning art depicting the Soulblight and their undead servants
– 40 warscrolls for everything from mighty Vampire Lords to humble Deathrattle Skeletons
– 5 warscroll battalions
– Allegiance abilities for 5 separate Cursed Bloodlines, including battle traits, command traits, and artefacts of power
– A unique battleplan depicting a vampire’s assault backed up by unending tides of undead
– Path to Glory campaign rules for creating a Soulblight Gravelords warband
– Two Spell Lores, Lore of the Vampires and Lore of the Deathmages
– A beautiful miniatures showcase and painting guide for getting the most out of your undead horde
– Pitched Battle profiles for all units featured in this battletome

The world of THE GRIZZLED returns with the new THE GRIZZLED: WE CARE game!

A terrible pandemic is spreading through the population. Hospitals are filling up with patients in need of care. Acting as the front-line soldiers against the epidemic are scores of Healthcare Professionals. They must battle against limited resources and the twin dangers of getting sick and mental breakdown as they try and treat everyone. All hope rests on their capable shoulders.

We Care – A Grizzled Game, inspired by current world events, puts players deep in the trenches as Healthcare Professionals battling a terrible disease. Working together, players must use their limited resources wisely. The stress of the job is a constant worry, as is possibly contracting the illness themselves. Based on the best-selling The Grizzled game, part of the proceeds from sales will go to a healthcare NGO, letting players actually fight against the real-world pandemic.

Dungeons & Dragons Adventurer’s League

Adventurers’ League is part of the Wizards of the Coast ORGANIZED PLAY network for D&D and provides a running story line where the players actions determine the fate of the world. Every season of AL builds on the one prior of the players actions or inactions. It is structured in such a way that players can drop in and out as desired but to witness and take part in the full campaign they should return weekly. With a worldwide community they can take their characters and play anywhere adventures league rules as follows. While there are some restrictions on character creation and rules variance, it allows a fair play across the board to allow the flexibility of travel and play.

If you are interested in playing AL at Third Eye, come on out and meet the volunteer admins or ask third eye staff to direct you to their discord server!

Wednesday Night Adventurer’s League is our second night for DnD enthusiasts to come to our store and enjoy a one of a kind RPG experience! New players are directed to our Tuesday night meet-up, but if Wednesday is your only free time, you are encouraged to come on out! All you need is yourself, a positive attitude, and a poly 7 dice set!

Tuesday Night Dungeons & Dragons Adventurer’s League

Adventurers’ League is part of the Wizards of the Coast ORGANIZED PLAY network for D&D and provides a running story line where the players actions determine the fate of the world. Every season of AL builds on the one prior of the players actions or inactions. It is structured in such a way that players can drop in and out as desired but to witness and take part in the full campaign they should return weekly. With a worldwide community they can take their characters and play anywhere adventures league rules as follows. While there are some restrictions on character creation and rules variance, it allows a fair play across the board to allow the flexibility of travel and play.

Tuesday Night D&D Adventurer’s League will featuring an introduction to Adventurer’s League for new, interested players!

You need nothing but yourself, a positive attitude and a poly-7 set of dice to get started! Come on in and check out the world’s original pen and paper role-playing game!

Dungeons & Dragons Adventurer’s League

Adventurers’ League is part of the Wizards of the Coast ORGANIZED PLAY network for D&D and provides a running story line where the players actions determine the fate of the world. Every season of AL builds on the one prior of the players actions or inactions. It is structured in such a way that players can drop in and out as desired but to witness and take part in the full campaign they should return weekly. With a worldwide community they can take their characters and play anywhere adventures league rules as follows. While there are some restrictions on character creation and rules variance, it allows a fair play across the board to allow the flexibility of travel and play.

If you are interested in playing AL at Third Eye you can ask questions or sign up for the wait-list at our online web portal.

“Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.

A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!”-Wizards of the Coast

Dungeons & Dragons Adventurer’s League

Adventurers’ League is part of the Wizards of the Coast ORGANIZED PLAY network for D&D and provides a running story line where the players actions determine the fate of the world. Every season of AL builds on the one prior of the players actions or inactions. It is structured in such a way that players can drop in and out as desired but to witness and take part in the full campaign they should return weekly. With a worldwide community they can take their characters and play anywhere adventures league rules as follows. While there are some restrictions on character creation and rules variance, it allows a fair play across the board to allow the flexibility of travel and play.

If you are interested in playing AL at Third Eye you can ask questions or sign up for the wait-list at our online web portal.

“Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.

A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!”-Wizards of the Coast

Dungeons & Dragons Adventurer’s League

Adventurers’ League is part of the Wizards of the Coast ORGANIZED PLAY network for D&D and provides a running story line where the players actions determine the fate of the world. Every season of AL builds on the one prior of the players actions or inactions. It is structured in such a way that players can drop in and out as desired but to witness and take part in the full campaign they should return weekly. With a worldwide community they can take their characters and play anywhere adventures league rules as follows. While there are some restrictions on character creation and rules variance, it allows a fair play across the board to allow the flexibility of travel and play.

If you are interested in playing AL at Third Eye you can ask questions or sign up for the wait-list at our online web portal.

“Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.

A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!”-Wizards of the Coast

Dungeons & Dragons Adventurer’s League

Adventurers’ League is part of the Wizards of the Coast ORGANIZED PLAY network for D&D and provides a running story line where the players actions determine the fate of the world. Every season of AL builds on the one prior of the players actions or inactions. It is structured in such a way that players can drop in and out as desired but to witness and take part in the full campaign they should return weekly. With a worldwide community they can take their characters and play anywhere adventures league rules as follows. While there are some restrictions on character creation and rules variance, it allows a fair play across the board to allow the flexibility of travel and play.

If you are interested in playing AL at Third Eye you can ask questions or sign up for the wait-list at our online web portal.

“Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.

A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!”-Wizards of the Coast

Dungeons & Dragons Adventurer’s League

Adventurers’ League is part of the Wizards of the Coast ORGANIZED PLAY network for D&D and provides a running story line where the players actions determine the fate of the world. Every season of AL builds on the one prior of the players actions or inactions. It is structured in such a way that players can drop in and out as desired but to witness and take part in the full campaign they should return weekly. With a worldwide community they can take their characters and play anywhere adventures league rules as follows. While there are some restrictions on character creation and rules variance, it allows a fair play across the board to allow the flexibility of travel and play.

If you are interested in playing AL at Third Eye you can ask questions or sign up for the wait-list at our online web portal.

“Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.

A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!”-Wizards of the Coast