Now Playing at Third Eye Games for 9/17/21

Published September 16th, 2021

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INNISTRAD: MIDNIGHT HUNT pre-release awesomeness arrives this weekend — get your pre-release packs & more to kick off the next MTG set in the comfort of your own home!

Innistrad: Midnight Hunt promises to be a howling good time. By the silvery shine of moonlight, you’ll find plenty of packs to hunt for. What you’ll do if you find a pack of Werewolf creatures—or, more likely, they find you—is entirely another matter. (Good luck!)

Wanna order for in-store pick up at any Third Eye or for mail order? Click here

TEN debuts from ALDERAC ENTERTAINMENT GROUP this week — and it’s a blast!

TEN is an exciting push-your-luck and auction game for the whole family! Players draw cards one-at-a-time, trying to add as many as they can without exceeding a total value of TEN, or they bust! Players may push their luck to draw more cards and use currency to buy additional cards in their attempt to build the longest number sequence in each color. When valuable wildcards emerge from the deck, players compete in auctions to obtain them in order to fill gaps in their sequences!


Ages: 10+
Players: 1-5
Game Length: 15-30 minutes

WARHAMMER AGE OF SIGMAR brings us the ORRUK Battletomes this Saturday!

The Orruks are Destruction incarnate. This vicious and primal race of natural-born killers loves nothing more than to wage unending war. Their society is built around conflict, and huge migratory invasions called Waaagh!s erupt from all corners of the Mortal Realms to drown the worlds of Order, Death, and Chaos in a green tide of violence. To face the Orruk Warclans is to face total annihilation, for their numbers are beyond counting, and they live solely for the thrill of bloody combat.

In this book, you’ll discover the history of the Orruk Warclans, including their presence across the Mortal Realms and the societies that hold them together. As well as exploring the movements and motives of the orruk race, Battletome: Orruk Warclans also gives you insight into their spiritual connection to Gorkamorka, the primordial god of Destruction. The background information is complemented by a full suite of rules allowing you to field armies of Ironjawz, Bonesplitterz, and Kruleboyz, or to combine all three clans into one colossal Big Waaagh!.

THE NEW EDITION OF GALAXY TRUCKER ARRIVES THIS WEEK, BRINGING THE CLASSIC TABLETOP GAME BACK TO LIFE!

In the fast and goofy family game Galaxy Trucker, players begin by simultaneously rummaging through the common warehouse, frantically trying to grab the most useful component tiles to build their spaceship – all in real-time.

Once the ships are launched, players encounter dangerous situations while vying for financial opportunities, each hoping to gain the most valuable cargo and finish with as much of their ship still intact as possible. Of course, that’s easier said than done since many hazards will send pieces of your ship, your cargo, and your crew hurling into the depths of space.

The goal is to survive the trek – hopefully with at least some of your crew and ship intact – and have at least one credit by the end of the game. (Profit, yay!) Players earn credits by delivering goods, defeating pirates, having the best-looking ship, and reaching their destination before the others.

This version of Galaxy Trucker is a relaunch of the original 2007 release by Vlaada Chvátil that features new art, more ship tiles, tweaked card effects, and streamlined gameplay that consists of only a single flight through space. That said, should you want a longer, more challenging experience, you can play a three-flight campaign known as the “Transgalactic Trek”.


Contents:
2 Double-Sided Flight Boards
4 Triple-Sided Ship Boards
156 Space Ship Components
68 Cosmic Credit Tiles
6 Trucker Tiles
60 Adventure Cards
42 Astronaut Figures
8 Alien Figures
8 Rocket Markers
40 Battery Tokens
55 Goods Blocks
2 Dice
Sand Timer
1 Rulebook and Reference Sheet

Ages: 8+
Players: 2-4
Game Length: 30 minutes

SO MANY SUPER DOPE ORRUK MINIS DROPPING FROM GAMES WORKSHOP THIS WEEK!!! DON’T MISS THESE!

AGE OF SIGMAR + new ORK stuff? We’re into it!

Click here to check out our gallery of all the sick models dropping this Saturday for the ORRUK release!

THE NEWEST EXPANSION TO THIRD EYE FAVORITE, AZUL, IS HERE WITH GLAZED PAVILLION! PLUS: A MASSIVE RE-STOCK OF THE BASE GAME + ALL THE OTHER EXPANSIONS!

The Glazed Pavilion Expansion offers players two very special features!

First, players will discover nice, sturdy overlays that add to the aesthetics by securing tiles in perfect formation. Secondly, experienced players will enjoy the newly created player and scoring boards with different and unique strategies to master them.

All fans of Azul: Summer Pavilion will love this wonderful expansion!

Contents:
4 Player Board Overlays
4 New Player Boards
1 Scoring Board Overlay
1 New Scoring Board
4 New Scoring Markers
1 Rulebook

Tiles not included.

Ages: 8+
Players: 2-4
Game Length: 30-45 minutes

THE NEXT MARVEL CHAMPIONS HERO PACK IS HERE WITH MARVEL CHAMPIONS NEBULA!

Created by Thanos to be the perfect killing machine, Nebula broke free from her tyrannical father to become a feared space-pirate. But when the Mad Titan threatened all life in the universe, she joined forces with the Guardians of the Galaxy to stop him. Though she may have a checkered past, Nebula is ready to prove that she can be a hero too.

As a sometimes-friend, sometimes-enemy of the Guardians of the Galaxy, Nebula blitzes into action in this expansion pack, which introduces her as a brand-new playable hero, along with her fifteen signature cards. With a pre-built Justice deck ready to go, you’ll be ready to try out Nebula’s technical gameplay from the moment you open the box. With a versatile range of abilities and the potential for some powerful combos, Nebula is a dangerous hero that should never be underestimated!

Ages: 14+
Players: 1-4 
Game Length: 45-90 minutes

THE 2ND EDITION OF POST-APOCALYPTIC TABLETOP MASTERPIECE WASTE KNIGHTS IS HERE!

Welcome to the Waste – desolate and ruined Australia full of feral beasts, haywire cybernetic constructs, mutants and ruthless gangs prowling the badlands. Half a century and one global disaster, called the Scourge, into the future, every day is a battle for survival and you are among those who are best fit to win.

As one of the Waste Knights you brave threats of the road seek adventure, resources and fame (or notoriety), while facing terrible dangers and experiencing stark wonders of this harsh reality. A new world is being forged from the ashes of old civilization. You will embrace it…or die trying!

Waste Knights: Second Edition is a post-apocalyptic game of adventure and survival. It is scenario-based, with each story governed by a different ruleset and filled with hundreds of narrative choices. Play cooperatively to bring down powerful villains, or challenge your friends in competitive adventures. But most of all, immerse yourself in a rich setting, in which adventure, thrill, combat, and strategy blend into a unique gaming experience.

DON’T FORGET: Dungeons & Dragons The Wild Beyond The Witchlight releases this Tuesday 9/21/21! Visit your local Third Eye to pre-order yours!

Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there’s more to this magical extravaganza than meets the eye!

The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.

The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1–8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.

  • Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild.
  • The adventure begins on a campaign world of the DM’s choice. The Witchlight Carnival, which serves as the means by which the characters enter the Feywild, can be dropped easily into any campaign setting.
  • Adds two new character backgrounds: the Feylost (for characters who grew up in the Feywild) and the Witchlight Hand (for characters who work at the Witchlight Carnival).
  • Introduces two races—play as a fairy or as a harengon, a race of humanoid rabbits.
  • All encounters in the adventure include a non-combat option, allowing players to think and roleplay their way through the adventure if they wish.
  • Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek.

Click here to pre-order for in-store pick-up or mail-order