Now Playing at Third Eye Games for 5/14/21

Published May 14th, 2021

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That killer DUNE board game is back in stock!!! Get yours!

We LOVE the GALE FORCE 9 Dune Board Game that came out last year, and with it having been out of print for a hot minute, we’re stoked to proclaim: it’s back!

Imagine you control the forces of a noble family, guild, or religious order on a barren planet which is the only source for the most valuable substance in the known universe. Imagine you can rewrite the script for one of the most famous science fiction books of all time.

In Dune, you will become the leader of one of six great factions. Each wishes to control the most valuable resource in the universe – melange, the mysterious spice only found at great cost on the planet Dune. As Duke Leto Atreides says, “All fades before Melange. A handful of spice will buy a home on Tupile. It cannot be manufactured; it must be mined on Arrakis. It is unique and it has true geriatric properties.” And without melange, space travel would be impossible. Only by ingesting the addictive drug can the Guild Steersman continue to experience visions of the future, enabling them to plot a safe path through hyperpsace.

1 Game Board
1 Rulebook
1 Quick Start Guide
6 Player Shields
6 Player Sheets
2 Battle Wheels
119 Cards
324 Tokens

Ages: 14+
Players: 2-6
Game Length: 120-180 minutes

New Star Wars LEGION Hotness arriving this weekend!

For Rebel Alliance players, the A-A5 Speeder Truck Unit Expansion offers a mobile command unit that is outfitted for battle.  The A-A5 Speed is customizable to any strategy with two crew slots and a pilot slot, as well as two options for turret-mounted laser cannons.  The expansion includes an unpainted, hard plastic A-A5 Speeder Truck miniature (with optional assembly for closed or open doors) and 16 upgrade cards that include new pilots, weapons, and comms systems.

The LAAT/le Patrol Transport Unit Expansion offers new strategies for both Galactic Republic and Galactic Empire players.  The dual faction expansion offers players a versatile mobile unit that can transport units to their destination quickly by being able to soar over obstacles, as well as over aerial support in the form of twin laser canons that can attack both airborne and ground targets.  The model features a fully-detailed interior with two pilot model options, a Phase II Clone trooper or an Imperial TIE pilot.  The expansion includes an unpainted, hard plastic LAAT/le Patrol Transport miniature and 12 upgrade cards to upgrade the unit with unique pilots from both factions, as well as ordnance and comms systems.

New ARKHAM HORROR Mythos Pack INTO THE MAELSTROM hits this week!

Into the Maelstrom is the sixth Mythos Pack in The Innsmouth Conspiracy cycle.

Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels – but these watery caverns are only the antechamber of the Deep Ones’ domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you’re going to protect the world from suffering the same fate as Innsmouth, you’ll need to venture into the heart of the storm.

Within this Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city – putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.

Ages: 14+
Players: 1-2
Game Length: 60-120 minutes


Spartacus is a fast-paced boardgame set in Ancient Rome with backstabbing schemes, fierce bidding, and bloody gladiatorial combat. Can your gladiators bring glory in the Arena? Can you grow your influence across the land to become the most powerful house?

Gather your friends, draw your gladius, and vie for power and glory in Spartacus: A Game of Blood & Treachery!

Ages: 17+
Players: 3-4
Game Length: 120-180 minutes


Necromunda is a world of mines, factories, refineries, and processing plants. The planet is a vast powerhouse of industry, making thousands and thousands of different items for use throughout nearby planetary systems. In the darkness of the underhive, fights between the clan houses over the limited resources are a way of life for the citizens of Necromunda.

Jump into the world of skirmish wargaming with Necromunda: Hive War. Choose your gang and fight thrilling, fast-paced tactical games set in the darkness of the underhive. This boxed set is perfect for new players and contains all of the rules, models, and accessories that you need to start gaming. As well as two gangs, the box also includes enough terrain to build your own little corner of Necromunda.

The boxed set contains:

20 plastic miniatures, each supplied with a Citadel 25mm Round Necromunda Base:
– 10 Escher gang members
– 10 Delaque gang members

– An array of modular terrain
– Double-sided gaming mat
– All of the dice, tokens, cards, and templates needed to play

Also included is a 104-page softback rulebook containing:
– Background on the planet of Necromunda and its Houses
– The rules for playing games of Necromunda
– Multiple scenarios to play through
– Rules for creating your own gang
– Rules for the weapons and wargear available to gangs


All Bonesplitterz carry a spark of the violent god Gorkamorka’s wild rage in their cracked minds. In the Wurrgog Prophet Hedkrakka, the self-proclaimed ‘Gob of Gork’, this connection is especially strong. Hearing the Great Green God’s command through his serpent familiar, Hedkrakka led his Madmob far across the realm of Ghur, seeking a beast of truly colossal proportions. In the living mountain, Beastgrave, they found their prey.

While you might not expect it from a warband that takes advice from a talking snake, Hedkrakka’s Madmob can do a bit of everything in Warhammer Underworlds. They’re tough, they can fight, there’s enough of them to easily claim objectives, and they can really take advantage of the Primacy mechanic. This set also features universal cards for any warband in Warhammer Underworlds, while a free downloadable warscroll lets you fight with Hedkrakka’s Madmob in Warhammer Age of Sigmar.

This set contains:
– 4x push-fit Hedkrakka’s Madmob miniatures – no glue required to assemble
– 4x fighter cards, representing each warrior in your games – Hedkrakka, Toofdagga, Wollop da Skul, and Dakko Sharp-Stikka
– A further 62 playable cards (only available in this set) to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Direchasm, including:
– 12x Hedkrakka’s Madmob objective cards
– 10x Hedkrakka’s Madmob upgrade cards
– 10x Hedkrakka’s Madmob ploy cards
– 10x Universal objective cards, usable by any warband
– 10x Universal upgrade cards, usable by any warband
– 9x Universal gambit cards, usable by any warband
– 1x Universal gambit spell cards, usable by any wizard