Now Playing at Third Eye Games for 3/10/21

Published March 6th, 2021

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NEW DIGIMON STARTER DECKS HAVE ARRIVED!

They may be out by the time you read this with how darn hot this game has been, but we got in a bunch of the new DIGIMON starters this weekend, and these are the perfect entry points to pick up the game and start playing!

Come by and check it out!

NEW Dungeons & Dragons Playmats are now in stock for you to trick out your D&D set up!

C’mon: you know you love tricking out your D&D set-up, and these awesome new playmats featuring the iconic art of various source books, modules, and more are a must-have!

We’ve got a BUNCH in stock now to hook you up!

ANGRY GNOMES! GET ALL YOUR ANGRY GNOME ACTION IN REDCAP RUCKUS!

What’s a Redcap? A surly gnome who loves two things: Fightin’ and Winnin’!

Command a gang of Redcaps to control the mushroom top and capture the Great Crystal! Strategically slide your Redcaps onto the mushroom top. Push your enemies over the edge to capture them! Be careful: Don’t push off your own Redcaps!

When the Great Crystal falls, the fight’s over! Score points for your captured redcaps. Score bonus points if you knocked off the Great Crystal. If you can live on the edge, you’ll be the Mushroom Monarch!

NEW KILLTEAM AWESOMENESS FROM GAMES WORKSHOP THIS WEEKEND!

In the grim darkness of the 41st Millennium, specially selected bands of elite combat operatives hunt each other through a twisting alien tomb…

The Pariah Nexus, a growing area of space in which worlds have been silenced, baffles and disturbs the Imperium. Within this region, Space Marines of the Ultramarines Chapter wage a desperate war to retake the Imperial world of Vertigus II from the soulless Necron legions of the Szarekhan Dynasty.

Elite Ultramarine kill teams descend into the bowels of the mining world, seeking to destroy their power sources and disrupt the Necrons’ fell purpose. A vast network of sepulchral alien passages lies between them and their goal. Dangerous firefights and lethal close-quarters clashes erupt in the claustrophobic confines as both sides use every deadly pitfall to outmanoeuvre their enemy.

Take your games of Warhammer 40,000: Kill Team beneath the surface of a Necrons tomb world in this expansion for the game. As well as a double-sided board and themed terrain, it includes two kill teams – Primaris Space Marines and Necrons – each led by a powerful Commander.

You’ll also get a book that includes full rules for fighting battles in the close confines of buildings, starships, and twisting alien labyrinths, not to mention fully updated rules for Space Marines and Necrons kill teams, including datasheets for a host of new models released alongside the latest edition of Warhammer 40,000.