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Dungeons & Dragons Adventurer’s League Part 1
December 3 @ 7:00 pm - 9:00 pm UTC+0
An event every week that begins at 7:00 pm on Tuesday, repeating until January 28, 2020
Adventurers’ League is part of the Wizards of the Coast ORGANIZED PLAY network for D&D and provides a running story line where the players actions determine the fate of the world. Every season of AL builds on the one prior of the players actions or inactions. It is structured in such a way that players can drop in and out as desired but to witness and take part in the full campaign they should return weekly. With a worldwide community they can take their characters and play anywhere adventures league rules as follows. While there are some restrictions on character creation and rules variance, it allows a fair play across the board to allow the flexibility of travel and play.
Part one of D&D Adventurer’s League will featuring an introduction to Adventurer’s League for new, interested players!
“Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.
A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!”-Wizards of the Coast